Wednesday 2 May 2012

Artefact 2 and Evaluation

Artefact 2 Artefact 2 was created to attempt to show a change of personality, from a low, solitary, state from one which is trying to attract attention. This artefact was also directly influenced by the primary research and exact poses were borrowed for its animation. Feedback showed that the aims were not completed to a high enough degree; the walk cycle although attempting to be a shuffle walk toward the bar ended up looking weightless and without emotion. Furthermore the movements of the limbs at the bar were too precise, making the character look like it was 'supported by string'. Feedback also said that an audio track should be added and the extension to speech and interaction should be made. This would help to push across the In conclusion the artefact was not overly useful and lacking a lot of emotion although the change in personality was still apparent and it was learned even more so that posture goes a long way to the creation of a viable personality in character animation.

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